A city/factory building game that takes place inside a cell. Collect molecules, build organelles, and evolve! Made for Ludum Dare 56.

I was not able to create a tutorial during the jam, but the gameplay is hopefully intuitive enough. Click on molecules to collect them; any molecule inside the cell is considered in your resource bank.

Once you have enough resources to evolve, click the evolve button (which should have a ! mark at this point) and choose an upgrade to purchase. Once you have unlocked an upgrade, you'll get one of the unlocked item, and you can build more for a smaller cost.

Some organelles require ATP to function, indicated by a dwindling energy bar above. ATP is created by mitochondria (the powerhouse of the cell) and can be dragged to these consumers when they run out.

Credits:

Game developed by Vincent Miller (Infohazard Games)

3D art and coding by Vincent Miller

Icons from FlatIcon:

Sounds from FreeSound:

Comments

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Nice game! Really relaxing gameplay and music! Addictive too!